State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2021

Top 5 Sandbox Games Performance in Kuwait for Q3 2021

In Q3 2021, leading sandbox games in Kuwait saw varied trends in downloads, revenue, and active users, with some clear standouts.

Top 5 Sandbox Games Performance in Kuwait for Q3 2021

Throughout Q3 2021, the top sandbox games in Kuwait exhibited diverse performance trends. Here’s a closer look at how Roblox, Minecraft, Growtopia, Blockman GO, and Rec Room: Play with Friends performed.

Roblox from Roblox Corporation saw its weekly revenue peak at approximately $91.7K at the end of June, before experiencing a gradual decline to around $68.7K by late September. Weekly downloads fluctuated, starting at around 6K and ending the quarter at approximately 5.7K. Active users remained relatively stable, peaking at about 165.8K in late July and closing the quarter at roughly 159.8K.

Minecraft by Mojang had a more subtle revenue trend, peaking at about $4.5K in mid-July and dipping to around $1.9K by mid-September. Weekly downloads hovered between 1.4K and 1.7K throughout the quarter. Active users saw a slight increase, starting at around 34K and ending at approximately 35K.

Growtopia, published by Ubisoft, experienced a surge in revenue towards the end of the quarter, peaking at around $825 in late August, and maintaining a higher level through September. Downloads remained low, with a slight peak at 42 in mid-July. Active users showed gradual growth, reaching a peak of 83 in late July before fluctuating for the rest of the quarter.

Blockman GO from GVERSE INTERNATIONAL PTE. LTD. had its highest weekly revenue at around $591 in early August, with a notable dip to approximately $131 by late August. Downloads peaked mid-August at around 1.5K, while active users saw a peak of about 7.5K in mid-August, before declining to approximately 5.5K by the end of September.

Rec Room: Play with Friends by Rec Room Inc experienced a peak in revenue at approximately $436 in late August, with a steady increase in downloads up to mid-September, peaking at around 561. Active users continued to grow, reaching a high of approximately 1.3K in mid-September, before a slight dip to around 882 by the end of the month.

These insights, powered by Sensor Tower, reveal the dynamic landscape of sandbox games in Kuwait during Q3 2021. For more detailed analytics and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021